Right Castle is a short, experimental game mashup blending 2D Platforming and Visual Novel storytelling about reaching the princess in the right castle. Your goal is to collect all the diamonds on each level to fill a progress bar on your left until you reach the castle. A play on the famous "your/our princess is in another castle". 

Built for the Bezi Mega Jam (Genre Collision theme). 

Controls

  • W / A / S / D or Arrow Keys — Move
  • Space or Up Arrow — Jump / Double Jump
  • E — Interact / Continue
  • ESC — Pause / Settings for Music & SFX Volume
  • (For the VN section: Hover over dialogue options and left-click to select. It's a bit hard to adjust, don't worry if your cursor dissapears when you hover over the VN  dialogue options, just left-xclick).
  • Use scrollbars to adjust the size of the game.
  • Refresh the page to replay the game :3

Credits & Attribution:

Assets:

1-bit Platformer Pack: https://kenney.nl/assets/1-bit-platformer-pack

Kenney Fantasy UI Borders: https://kenney.nl/assets/fantasy-ui-borders

Platformer Princess Sprite Art, VN Sprites & Main Background by me, Yana Kuzmina.

Audio & SFX: Royalty-free music and sound effects sourced via Pixabay(https://pixabay.com/music/) under the Pixabay Content License.

Engine & Code: Self-coded platforming mechanics (assisted by tutorial resources on Youtube) and AI-assisted scripts for the visual novel dialogue logic & transition.


Bezi Mega Jam Fan Art : 

Arthur Morgan takes a shift at the Bezi booth at GDC, supervised by two very curious Bezi ghosts. Created in Procreate during the Bezi Mega Jam. The real Bezi GDC booth was used as visual reference. (Both blue and black shirt versions) Artist: Yana Kuzmina

Process Video : 

Comments

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this gave me existential dread... 5/5